> For the complete documentation index, see [llms.txt](https://docs.spectraengine.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.spectraengine.org/readme.md).

# Developer Platform

<h2 align="center">Spectra Engine Documentation</h2>

<p align="center">All usefull resources related to developing games within the spectra game engine, including per feature documentation and an API reference.</p>

<p align="center"><a href="http://app.gitbook.com/join" class="button primary">Get started</a> </p>

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><h4><i class="fa-layer-plus">:layer-plus:</i></h4></td><td><strong>Specification</strong></td><td>Learn more about spectras specification including things like naming conventions.</td><td><a href="/spaces/w2h1Vbp6EIu4EqP6irrY/pages/TDMdsJ2Wh3DVDMZPeH6h">/spaces/w2h1Vbp6EIu4EqP6irrY/pages/TDMdsJ2Wh3DVDMZPeH6h</a></td><td><a href="/files/LHIOZGoI6dPF36TuRaxH">/files/LHIOZGoI6dPF36TuRaxH</a></td></tr><tr><td><h4><i class="fa-square-poll-horizontal">:square-poll-horizontal:</i></h4></td><td><strong>Documentation</strong></td><td>Learn all about spectras core systems with it’s in-depth feature documentation.</td><td><a href="/spaces/w2h1Vbp6EIu4EqP6irrY">/spaces/w2h1Vbp6EIu4EqP6irrY</a></td><td><a href="/files/IaUMODRBBSBL8eUaPX09">/files/IaUMODRBBSBL8eUaPX09</a></td></tr><tr><td><h4><i class="fa-terminal">:terminal:</i></h4></td><td><strong>API reference</strong></td><td>Learn about all of spectras built-in functions.</td><td><a href="/spaces/7DIbm2ahFnxqogD27sNm">/spaces/7DIbm2ahFnxqogD27sNm</a></td><td><a href="/files/ebMoLMpZFyLqpzByuzrk">/files/ebMoLMpZFyLqpzByuzrk</a></td></tr></tbody></table>

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### Get setup in no time

Spectra is meticulously documented to ensure that every feature is as easily explained as possible. The documentation is layed out in a way that allows you to learn any specific part of the engine extremely quickly and includes numerous examples to help you build your next game.

Additionally, the api reference is there to further explain functions that the documentation doesn't fully cover.

<a href="/spaces/w2h1Vbp6EIu4EqP6irrY" class="button primary" data-icon="rocket-launch">Get started</a> <a href="/spaces/7DIbm2ahFnxqogD27sNm" class="button secondary" data-icon="terminal">API reference</a>
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{% code title="Game.cpp" overflow="wrap" %}

```cpp
// Include Spectra
#include <Spectra/core.h>

class TestGame : public GameCore {
    Engine engine = {};

    void initialize(stGameInitInfo* initData) override {
        engine = EngineLoader.get(initData.engineID);
        
        engine.log("Running!")        
    }
    
    void destruct(stGameDestructInfo* destructData) override {
        engine.log("Shutting Down!")
    }
}

```

{% endcode %}
{% endcolumn %}
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<h2 align="center">Join our community</h2>

<p align="center">Join our Discord community or checkout spectras github repositories.</p>

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th></th><th></th><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><h4><i class="fa-discord">:discord:</i></h4></td><td><strong>Discord community</strong></td><td>Join our Discord community to post questions, get help, and share resources with the full spectra team.</td><td><a href="https://discord.gg/3JvP5dAsJa" class="button secondary">Join Discord</a></td><td></td></tr><tr><td><h4><i class="fa-github">:github:</i></h4></td><td><strong>GitHub</strong></td><td>Our product is fully open source and built by developers just like you. </td><td><a href="https://www.gitbook.com/" class="button secondary">Spectra Github</a></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr></tbody></table>
